Then pull on the lever on the generator that turns the windmill. The first you need to do in the Channelwood age is go to the rocky island, and turn on the hose there. When you get the chance, quickly go through the passageway in the tree and wait until you come to the bottom where the linking book to the Channelwood Age is located. Then quickly go outside the cabin, and quickly to the big tree. When that happens, turn the wheel counterclockwise until the fire in the furnice is out. Once it can't turn anymore, wait for the clunking sound to stop. Then turn the wheel on the right clockwise. Open the safe on the wall, grab a match, light it, and put it in the furnice. Channelwood AgeĪfter you've returned both pages to their books on Myst, go to the cabin in the woods. Go down there and click on the table to reveal the Myst linking book. Press the button that is the same as the lighthouse degree. The whole board is of buttons that total 360 degrees. Then go down the other tunnel and, half way down, open the door on the wall. Go down the tunnel nearest to the telescope where you will find a half sheet of paper. At the end of these two tunnels are the red and blue pages. Go up there and run the generatoruntil the batteries are full. Grab the other key in the chest and open the door up the ladder. Go back to the house and open the chest using the key. Now go back to the pump and press a different button so the lighthouse is filled again. Pull the switch on the chest to empty the water and again to keep the air in. Now go to the lighthouse and down the stairs. Try all the buttons until the lighthouse is pumped out. Then go to the pump (it looks like a big umbrella) and pump the water out of the lighthouse. Once in the age, go to the telescope and write down the degree for the lighthouse. Go to the ship, enter the door and you will find the linking book to the Stoneship Age. The ship in the fountain should be lifted along with the ship near the dock. Now go out by the birdbath and press the three buttons that have the constellations. Find the star pattern and write down the constellation that goes with each pattern. Now go to the library and find the book with a bunch of stars in the back. Write down the pattern of stars that corresponds with each date. Stoneship AgeĪfter you've gotten both the red and blue pages to their books, go to the planetarium, make sure the lights are turned off, and put the three dates and times in the device above the dentist chair. Enter the symbols you found in the puzzle board to get access to the Myst linking book. Go back to the south position of the fortress, and back to where you first arrived in the age. You should come across four symbols, make a note of them. As you rotate each one, go outside the fortress to find some symbols. You should be in front of the fortress controls. Go up the elevator, press the square button, and run out before it goes back down. Keep rotating the elevator until the symbol turns red. Then go to the back of the fortress and press the button on the wall to lower the floor. Learn what controls do what and write down what noise corresponds with what direction. In the room with the blue page, play around with the imager there. Open the door behind the throne to get the red or blue pages, depending on which throne you go to. Once you get it, go to the big gears by the dock where you will find the linking book to the Mechanical Age.įirst, go to one of the main rooms in the fortress until you face one of the thrones. Hold one of the switches down and the middle number will keep spinning. In the clock you need to use the switches to change the numbers. Press the button and go across the bridge. Play with the wheels to change the time on the clock. Now go to the far end of the island, opposite of the library. Press the picture of the door in the library. Do this until you find the locations and keys to all four books ( Mechanical, Stoneship, Channelwood, and Selenitic). Go back to the library and press the button until the line turns red again. Look out the window to find where the book is and write the keys to the book. Now go to the map and hold the button until the line turns red.Ĭlick on the picture of the bookshelf to reveal a passage. Look through the unburnt books on the bookshelf and sketch any drawings or symbols that you find. As you do this, you will see a person in each book. Go into the library and put the red and blue pages in the red and blue books respectively. Go to the fore chamber beside the dock and put the number of Marker Switches in the panel beside the stairway. After reading the note, go around counting all the Marker Switches and putting them to the "on" position (lever up). Walk around the island until you find a note on the ground to Catherine.
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